![]() I spent the weekend learning some basics about Lua and the SDK and I have a working shell to navigate and turn some options on and off. Once installed, the user would need to go find audio rips from their favorite games and load it onto the I've got all kinds of ideas about playlists / tags / search as well as a bunch of little add-ons to make it more fun to use. For instance, the entirety of every sound in Super Mario Bros (NES 1983) is about 16KB. These sound files are relatively tiny compared to a MP3. I'm hoping to arrive at an app that I can use primarily with the dock (once it ships). The premise is to use this c++ sound emulation library (game-music-emu) for 8bit and 16bit consoles. I'm finally starting to work on my chiptune music player: Sawtooth
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